![]() ![]() ![]() They exist under the Earth, capable of bending life to their will both indirectly and by outright controlling their minds. Eldritch Abomination: Gorgons, especially the most powerful ones, approach this.And I Must Scream: Though being turned to stone entirely is treated like death, certain events indicate that animals partially corrupted by the gorgons are still conscious to a degree, and in pain.Led by a massive Gorgon named Ulstryx, the Gorgons seek to terraform the planet back to their liking, and make still all life that is not their own. Neither gorgeous nor humanoid, Gorgons are an ancient race of tentacled beings that in the far past were forced to recede beneath the earth, and now seek to reclaim the world they. The Snark Knight: Snarky heroes are self-described cynics, ready with a sarcastic barb for everyone and everything, self included.Īn eldritch take on the mythical stone-gazers.It doesn't need to be that hero's top value, it just needs to be higher than everyone else's Leader value. This allows the player to easily manipulate which of their heroes is the de facto leader just by tweaking this score. Their two key features are their inclusive, team-player personality, and the fact that many plot events will select the hero with the highest Leader value as the primary speaker. Standardized Leader: Leader heroes are fairly generic and inoffensive.Spock Speak: Bookish heroes are often more verbose than they need to be, using longer words and phrases when something shorter might have gotten the same point across.This can create some odd moments if it has to select someone whose Bookish value is third or fourth in line behind their most dominant personality traits. The Smart Guy: Many plot events select the hero with the top Bookish value (besides the Leader) as the one to read a book or do some research.Safety in Indifference: Loner heroes are introverts, seeing a big hero group as a mutually convenient means to an end (defeating the monster threat), and little more. ![]() They tend to be materialistic and possessive, but rarely in any way that's not Played for Laughs. The word "Greed" is a misnomer here, as these heroes follow the stereotypical adventurer motivation of "kill monsters and loot their stuff", with saving the world as an incidental benefit. Only in It for the Money: Downplayed for Greedy heroes.They have a notably inflated idealism and sense of self-worth, but always for the sake of defending the weak and innocent. Knight in Shining Armor: Romantic heroes, of all the personalities, see themselves as being heroes first and monster-slayers second.Rather, they lace their speech with evocative imagery and metaphor, turning even casual conversation into a heartfelt soliloquy. Flowery Elizabethan English: Downplayed for Poet heroes.Hot-Blooded: Hothead heroes are recklessly aggressive toward monsters, often (and loudly) expressing their desire to punch something in the face or hack it to bits with their weapon.They see the hidden vulnerability in everyone, and they are always ready with gentle words or a spot of empathy for those in need. The Heart: Healer heroes are defined by their compassion.It's less that they're cowardly, and more that they act like ordinary people faced with a choice to either fight monsters, or to sit back and allow the world to end. Cowardly Lion: Coward heroes are very open about their concerns and fears, but it doesn't stop them from pulling off whatever heroics need to be done.For that reason, it's possible to build many well-known character archetypes, such as Warrior Poet, or some rather unlikely combos. It has no direct impact on any combat stats. Personality only affects role playing, story, and eligibility for certain events. Generally, the top two personality values will decide the hero's role during events and color their dialogue. The Player Character heroes are randomly generated, yet are able to seamlessly take part in story events based on their rankings in 11 personality values: Bookish, Coward, Goofball, Greedy, Healer, Hothead, Leader, Loner, Poet, Romantic, and Snark. ![]()
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